Modern Combat 5 Press Any Key to Continue

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androidizen
  • #1
After much messing about we have Modern Combat 5 & MOGA controller working with limited lag. The secret is to remove any additional helper apps you have installed for the Moga, remove the controller from Pivot and resync as B MODE.

Then start Modern Combat 5 and set your Sensitivity to 100% and Aim Sensitivity to 75% (Thanks bradleyg5 for the settings)

It's not perfect but it's considerably better than A mode and is close to playable with only a slight slugish feeling, also gone is the Iron site bug which is great and makes it much more playable.

  • #2
After much messing about we have Modern Combat 5 & MOGA controller working with limited lag. The secret is to remove any additional helper apps you have installed for the Moga, remove the controller from Pivot and resync as B MODE.

Then start Modern Combat 5 and set your Sensitivity to 100% and Aim Sensitivity to 75% (Thanks bradleyg5 for the settings)

It's not perfect but it's considerably better than A mode and is close to playable with only a slight slugish feeling, also gone is the Iron site bug which is great and makes it much more playable.


It won't work with the pocket, as it has no b mode nor could I even get any input from it in game whatsoever. Just a warning unless someone has a solution. The Pocket seems not to work with MC5.
  • #5
please take no offense but i feel like your fix is more of a semi functional work around that should be obvious to most people right away

when i saw the game was out, i bought it and immediately began looking for my moga pro. i saw that the phone recognized the moga in "a" mode, but the mc5 app didnt detect it, so i flipped the mode to off and then to "b" and once again the os saw the controller, but this time mc5 recognized the controller and so i was happy until i noticed how slow/low sensitivity was.

i cranked up the sensitivity to 100%, but it still is about 30% too slow for my liking.

a true fix/solution would be to get the controller working whether its in moga's mode, that appears to be loosing support, but this could be slow too, or getting hid mode to work with a acceptable output/input.

i wonder is there is someway to adjust the hid joystick sensitivity. im guessing with 6axis or what ever its called probably works beautifully since its touch emulation with tons of tweaks, realizing that the on screen thumb sticks are fast enough as is.

sirhc
  • #7
please take no offense but i feel like your fix is more of a semi functional work around that should be obvious to most people right away

when i saw the game was out, i bought it and immediately began looking for my moga pro. i saw that the phone recognized the moga in "a" mode, but the mc5 app didnt detect it, so i flipped the mode to off and then to "b" and once again the os saw the controller, but this time mc5 recognized the controller and so i was happy until i noticed how slow/low sensitivity was.

i cranked up the sensitivity to 100%, but it still is about 30% too slow for my liking.

a true fix/solution would be to get the controller working whether its in moga's mode, that appears to be loosing support, but this could be slow too, or getting hid mode to work with a acceptable output/input.

i wonder is there is someway to adjust the hid joystick sensitivity. im guessing with 6axis or what ever its called probably works beautifully since its touch emulation with tons of tweaks, realizing that the on screen thumb sticks are fast enough as is.


There is an app for touch emulation. But still not playable :( It's called Game Controller 2 Touch.
  • #8
What makes it Unplayable? Seems like mc5 wouldn't even know it's I/O was being spoofed, let alone care?

I'm going to some reading on that app you pointed out. If it works the way I envision it i will be tossing some coin towards the dev. Thanks

Sent from my SM-N900P using xda app-developers app

  • #9
Still a tad bit laggy. May need to switch to my PS3 controller and use the touch emulation for now.
  • #10
What makes it Unplayable? Seems like mc5 wouldn't even know it's I/O was being spoofed, let alone care?

I'm going to some reading on that app you pointed out. If it works the way I envision it i will be tossing some coin towards the dev. Thanks

Sent from my SM-N900P using xda app-developers app


ok, so i bought the app and i have been messing around with for 3 days and i still dont have it working, the dev points towards 2 issues, one being kernel permissive issues and another problem with knox. i tried 2 of the 3 fixes and i cant get it, but i also dont know what i am doing. i emailed the dev last night so we will see what happens. i will try to report back.
  • #11
ok, so i bought the app and i have been messing around with for 3 days and i still dont have it working, the dev points towards 2 issues, one being kernel permissive issues and another problem with knox. i tried 2 of the 3 fixes and i cant get it, but i also dont know what i am doing. i emailed the dev last night so we will see what happens. i will try to report back.

The Six axis app does work pretty well. Not lag in the inputs, but the need for proper HID implementation would be better. Or at least release the updated for A mode on the Moga Pro.
dragonhart6505
  • #12
I know the thread is nearly dead but I have a question. Has anyone been able to use touch emulation with MC5 and a MOGA Pro? Every app I've tried won't register touch emu for my MOGA, MC5 just continues registering the controller as input. I want to use touch emu because the sticks are god awful for aiming with such low sensitivity. And yes, ivebgot it set to 100%. Any help please?
FunkyMuse
  • #13
How to turn 180 degrees, i am new to this
  • #14
I have a problem with moga pro wont recognisw my controller it works on the begining you chooae multiplayer and as soon as the game starts ir wont respond its on b mode and the controller works with other emulators so its not a hardware problem does any one know why

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Source: https://forum.xda-developers.com/t/modern-combat-5-moga-controller-fix.2826625/

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